Recovery - Evaporator Model

Use the Evaporator to simulate multiple-effect evaporators. Use this block to increase the concentration or consistency in a stream by evaporating water using a specified amount of steam.

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Data Descriptions

Data Unit Description
Set Item Type Native
Equipment Properties Pres Pressure psia Dome Pressure.
HeatTransfer Fraction or Percent Fraction Fraction of available heat from condensing steam transferred to the liquor.
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Equipment Properties

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Example of using equipment

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Method&Equations

The strong liquor and vapor stream pressures are set to the specified dome pressure. The outlet condensate is assumed saturated. The heat available for evaporation is calculated as:
Q = (FS * HS - FC * HC) * Eff
where:
    FS is the flow of steam
    HS is the steam enthalpy
    FC is the flow of condensate (=FS)
    HC is the condensate enthalpy
    Eff is the heat transfer efficiency
The strong liquor enthalpy is calculated from:
HSL = ( FWL * HWL + Q ) / FSL
where:
    HSL is the enthalpy of the strong liquor
    FWL is the weak liquor flow
    HWL is the enthalpy of the weak liquor
    FSL is the strong liquor flow (=FWL)
The strong liquor is then flashed at the dome pressure to determine the vapor flow and the flow of water in the resulting strong liquor.

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Warnings

No steam entering!

The condensate saturated temperature lower than the outlet liquor temperature!

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Errors

Missing Stream(s)!

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